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Calculus BC · Unit 9 · 9.6
AP Calculus BC · Parametric, Polar & Vector-Valued Functions
Solving Motion Problems in the Plane
Vector, scalar, or time — decide what kind of answer the question wants before computing.
key idea$\vec{r}\ \xrightarrow{\ \frac{d}{dt}\ }\ \vec{v}\ \xrightarrow{\ \frac{d}{dt}\ }\ \vec{a}\qquad\text{speed}=\lVert\vec{v}\rVert$
Setting up the model
Planar motion is the one-dimensional story told twice, once per coordinate, with a magnitude tying them together. Read the question for whether it wants a vector, a scalar, or a time — almost every lost point on these questions is a mismatch of type.
Answering a planar-motion question
- Write down which of $\vec{r}$, $\vec{v}$, $\vec{a}$ you are given and which you need. Differentiating moves right along the chain, integrating moves left.
- For anything involving how fast, compute $\left\lVert\vec{v}\right\rVert=\sqrt{\left(x'\right)^{2}+\left(y'\right)^{2}}$ — a single number.
- For anything involving where or which way, keep both components and report a vector or a point.
- For total distance, integrate the speed: $\displaystyle\int_{t_1}^{t_2}\left\lVert\vec{v}\right\rVert dt$. Never integrate the components and take the magnitude afterwards.
- For extremes — highest point, slowest moment — differentiate the right quantity and set it to zero. The highest point needs $y'=0$; the slowest moment needs $\dfrac{d}{dt}\left\lVert\vec{v}\right\rVert=0$.
A projectile path $x=2t$, $y=6t-t^{2}$. The arrows show the direction of travel and the amber vector is the velocity at $t=1.5$. Notice it points up and to the right early on and will tilt downward past the apex — the horizontal component never changes.| Question | What to compute | Type of answer |
|---|
| Where is the particle at $t=3$? | $\vec{r}(3)$ | a point |
| How fast is it moving? | $\left\lVert\vec{v}(t)\right\rVert$ | a number |
| In what direction? | $\vec{v}(t)$ | a vector |
| How far has it travelled? | $\displaystyle\int\left\lVert\vec{v}\right\rVert dt$ | a number |
| What is its net change in position? | $\displaystyle\int\vec{v}\,dt$ | a vector |
| When is it highest? | solve $y'(t)=0$ | a time |
| When is it slowest? | solve $\dfrac{d}{dt}\left\lVert\vec{v}\right\rVert=0$ | a time |
Six different questions, six different computations, from one $\vec{r}(t)$. Identify the type of the answer before starting — it tells you immediately whether a magnitude belongs in the calculation.
Worked examples
EX 1
Speed at an instant
magnitude of velocityA particle has $\vec{r}(t)=\left\langle 2t,\ 6t-t^{2}\right\rangle$. Find its speed at $t=1$.
1
Differentiate
$\vec{v}(t)=\langle2,\ 6-2t\rangle$.
2
Evaluate
$\vec{v}(1)=\langle2,\,4\rangle$.
3
Take the magnitude
$\sqrt{4+16}=\sqrt{20}=2\sqrt5$.
4
State the answer
Speed $=2\sqrt5\approx4.47$ units per unit time.
5
Check the type
A single number, as ‘how fast’ requires. The vector $\langle2,4\rangle$ would have answered ‘in what direction’.
EX 2
The highest point
vertical rate onlyFor the same particle, when is it highest, and how high?
1
Isolate the vertical motion
Height is the second component, $y=6t-t^{2}$.
2
Set its rate to zero
$y'=6-2t=0$ gives $t=3$.
3
Confirm it is a maximum
$y''=-2\lt 0$ throughout, so $t=3$ is the maximum.
4
Evaluate the height
$y(3)=18-9=9$.
5
Note what was ignored
The horizontal component played no part. Highest is a question about $y$ alone, and the speed is not zero there.
EX 3
Total distance travelled
integrate the speedFind the distance the particle travels from $t=0$ to $t=3$.
1
Write the speed
$\left\lVert\vec{v}\right\rVert=\sqrt{4+(6-2t)^{2}}$.
2
Set up the integral
$\displaystyle\int_{0}^{3}\sqrt{4+(6-2t)^{2}}\,dt$.
3
Recognise the situation
This needs a trigonometric substitution, so it is a calculator integral.
4
Evaluate numerically
$\approx10.75$.
5
Sanity-check
The straight-line displacement is from $(0,0)$ to $(6,9)$, length $\sqrt{36+81}\approx10.8$. The path is nearly straight here, so the two agree closely. ✓
EX 4
The slowest moment
differentiate the speedFor $\vec{r}(t)=\left\langle t^{2}-4t,\ t^{2}\right\rangle$, find when the particle is moving slowest.
1
Find the velocity
$\vec{v}(t)=\langle2t-4,\ 2t\rangle$.
2
Write the speed squared
$\left\lVert\vec{v}\right\rVert^{2}=(2t-4)^{2}+4t^{2}=8t^{2}-16t+16$.
3
Minimise the square instead
Speed is non-negative, so it is smallest exactly where its square is. Differentiate: $16t-16=0$, giving $t=1$.
4
Compute the minimum speed
$\left\lVert\vec{v}(1)\right\rVert=\sqrt{8-16+16}=\sqrt8=2\sqrt2$.
5
Note the tactic
Minimising $\left\lVert\vec{v}\right\rVert^{2}$ avoids differentiating a square root, and gives the same $t$.
Units & interpretation
matching the question to the computation
- $\vec{v}$ carries units of length per time in each component; $\left\lVert\vec{v}\right\rVert$ carries the same units as a single number.
- ‘Highest’ and ‘farthest right’ are questions about one component, so set that component's derivative to zero.
- ‘Slowest’ and ‘fastest’ are questions about the magnitude, so differentiate the speed — or its square.
- The particle is at rest only when both components of $\vec{v}$ vanish at the same instant.
Watch out
Speed is a magnitude, not a component
$\left\lVert\vec{v}\right\rVert=\sqrt{\left(x'\right)^{2}+\left(y'\right)^{2}}$. Using $x'$ or $y'$ alone answers a different question and is rarely worth partial credit.
Distance integrates the speed
$\int\left\lVert\vec{v}\right\rVert dt$. Integrating the components first and taking the magnitude afterwards gives the displacement, which can be zero for a long trip.
The highest point is not the slowest point
At the apex the vertical rate is zero but the horizontal rate usually is not. Speed at the apex equals $\lvert x'\rvert$, which need not be minimal.
Minimise the square when hunting extremes of speed
Differentiating $\sqrt{\;\cdot\;}$ invites algebra errors. The square has its minimum at the same $t$, so work with that instead.